My program doesn't have bugs. It just develops random features.
Search results
From Unreal Wiki, The Unreal Engine Documentation Site
Create the page ""Package File Format"" on this wiki! See also the search results found.
Page title matches
- /// to a file. Also, there may be better ways to implement4 KB (616 words) - 16:43, 6 July 2007
- [[Category:File formats]] ...nical standpoint there is no difference between those files; the different file endings are only used to help organize the packages in the directory struct18 KB (2,802 words) - 19:33, 11 June 2016
Page text matches
- The [[Legacy:Unreal Engine|Unreal Engine]] uses many different file formats. On this page we present an overview of them all. ==Package File==4 KB (548 words) - 13:16, 10 March 2008
- ...unds as .uax ( [[Legacy:UAX_File|UAX_File]] ), UT's internal sound package file format, but [[Legacy:UnrealEd_2|UnrealEd_2]] can easily import sounds that ===Supported File Formats:===3 KB (448 words) - 12:41, 5 May 2006
- ...age]]s. Being a package they can contain all types of resources; the .unr file extension is merely a convention to denote "this package contains brushes a | style="text-align: center" |'''''File Extension'''''1 KB (151 words) - 11:34, 20 March 2008
- ...rt, completely unrelated. Hey, while we're at it, what exactly is a class file anyway, and where do I find it? Add that all together, and you have a pote ...mbination of any of these files! ). Each of these extensions represents a file containing a different type of Unreal content. .u files contain unrealscri18 KB (3,030 words) - 00:15, 6 January 2006
- [[Category:File formats]] ...nical standpoint there is no difference between those files; the different file endings are only used to help organize the packages in the directory struct18 KB (2,802 words) - 19:33, 11 June 2016
- These are the various file extensions to [[Legacy:Package|package]] files sorted by game. ...real Packages share the same internal [[Legacy:Package File Format|Package File Format]], but:12 KB (1,684 words) - 03:01, 31 December 2006
- A UMOD installer file consists of three parts: ...ery end of the UMOD file (with a fixed offset from the file end), the UMOD file "header" is stored.4 KB (617 words) - 10:50, 20 February 2007
- the .uax extension is for UT's internal sound package file format... It contains sounds much like .utx files contain textures and shad463 B (79 words) - 13:37, 7 November 2005
- ...ges and internally have the same structure. Others like .int (localization file for international/English), .ucl (UT2004 cache library), .ka (Karma data), [[Category:File formats]]15 KB (2,294 words) - 16:07, 29 March 2014