My program doesn't have bugs. It just develops random features.

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  • /// to a file. Also, there may be better ways to implement
    4 KB (616 words) - 16:43, 6 July 2007
  • [[Category:File formats]] ...nical standpoint there is no difference between those files; the different file endings are only used to help organize the packages in the directory struct
    18 KB (2,802 words) - 19:33, 11 June 2016

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  • The [[Legacy:Unreal Engine|Unreal Engine]] uses many different file formats. On this page we present an overview of them all. ==Package File==
    4 KB (548 words) - 13:16, 10 March 2008
  • ...unds as .uax ( [[Legacy:UAX_File|UAX_File]] ), UT's internal sound package file format, but [[Legacy:UnrealEd_2|UnrealEd_2]] can easily import sounds that ===Supported File Formats:===
    3 KB (448 words) - 12:41, 5 May 2006
  • ...age]]s. Being a package they can contain all types of resources; the .unr file extension is merely a convention to denote "this package contains brushes a | style="text-align: center" |'''''File Extension'''''
    1 KB (151 words) - 11:34, 20 March 2008
  • ...rt, completely unrelated. Hey, while we're at it, what exactly is a class file anyway, and where do I find it? Add that all together, and you have a pote ...mbination of any of these files! ). Each of these extensions represents a file containing a different type of Unreal content. .u files contain unrealscri
    18 KB (3,030 words) - 00:15, 6 January 2006
  • [[Category:File formats]] ...nical standpoint there is no difference between those files; the different file endings are only used to help organize the packages in the directory struct
    18 KB (2,802 words) - 19:33, 11 June 2016
  • These are the various file extensions to [[Legacy:Package|package]] files sorted by game. ...real Packages share the same internal [[Legacy:Package File Format|Package File Format]], but:
    12 KB (1,684 words) - 03:01, 31 December 2006
  • A UMOD installer file consists of three parts: ...ery end of the UMOD file (with a fixed offset from the file end), the UMOD file "header" is stored.
    4 KB (617 words) - 10:50, 20 February 2007
  • the .uax extension is for UT's internal sound package file format... It contains sounds much like .utx files contain textures and shad
    463 B (79 words) - 13:37, 7 November 2005
  • ...ges and internally have the same structure. Others like .int (localization file for international/English), .ucl (UT2004 cache library), .ka (Karma data), [[Category:File formats]]
    15 KB (2,294 words) - 16:07, 29 March 2014